About Me
Learn a little more about my tools, skills, and experiences that have led me to where I am today!
My Toolkit
My Tools
HTML/CSS
Bugherd
Jira
Confluence
My Skills/Processes
Interactive Asset
Production (SVGs, Maps)
User Flows
and Sitemaps
Visual Design
Wireframing and Prototyping
Miro
Figma
UserTesting
Adobe CS
Dovetail
Mapbox
Competitor Analysis
Accessibility
(edX Certified)
Ideation, Product
Definition, and Strategy
Facilitation
User Research
User and
Service Modeling
My Story
For my detailed work history, please refer to my LinkedIn profile or email me to chat further.
Alternatively, keep scrolling for an overview of my personal and professional journey.
Get in Touch
c. 2013
Designing Through Noise
Music, especially rock, metal, and punk, has always been central to my life, and more or less kickstarted my journey into design. In the depths of my teenage emo phase, I created a blog (designing the website myself) to write about pop-punk anthems and had a side project translating lyrics into t-shirt designs, sparking an interest in visual communication.
2016
Creativity as Connection
Originally, I envisioned a career in commercial graphic design. However, a volunteering experience at a care home for individuals with dementia inspired a shift in focus. Struggling to communicate verbally with some residents, myself and other volunteers experimented with sketching stories as a mode of connection and, witnessing the power of art to break down barriers, launched the 'Art With Elders' campaign, focused on fostering connections through creativity and storytelling.
This was my first taste of design as a bridge between people, and it opened my eyes to its human potential. I became interested not just in how things looked, but in how they worked, and how they could work better for those who are often excluded.
2017-2021
Designing for Health, Inclusivity, and Impact
Motivated by this new interest, I pursued a UX-focused degree at the Rhode Island School of Design. I gravitated towards projects in the healthcare space, addressing topics such as sex education, mental health, and stroke recovery through web, mobile, wearable, and VR solutions. Alongside two digital health internships, I also joined a Design for America project looking at reimagining life with dementia.
My undergraduate thesis focused on developing multimedia icons as an alternative method of clinical pain communication. Designed for neurodivergent individuals, children, and people with language barriers, the system looks to empower users to better express their symptoms. This work has been published in UXPA Magazine, presented at their international conference, and recognised with two International Design Awards.
2021-2024
Beyond the Interface
After graduating, I joined a creative agency in a UI-heavy role. I loved tinkering in Figma, but over time, it became clear that my true interests lay in strategy, research, and service design. Outside of work, these skills found their way into my hobbies too: co-hosting a podcast, co-organising a young professionals’ gathering, and creating interactive content for both.
To build on this shift, I completed an immersive UX programme at General Assembly, focusing on mixed-methods research, product definition, and service design. One highlight was collaborating on Ari, the Pad ATM, a project blending social innovation and human-centred design.
2025
and
beyond
What’s Next?
Most recently, I worked as a mid-level Experience Designer at Current Health (Best Buy Health), creating SaMD/SaaS solutions for the US hospital-at-home market. My work spanned UX design, service design, discovery, accessibility, and workshop facilitation—working closely with clinicians, engineers, and product managers to co-design meaningful healthcare services.
Now, I’m continuing to grow my strategic capabilities. I am currently looking for new roles in any sector (contract or permanent) where I can apply my service design, strategy, and research skills. Whether in healthcare, fintech, or beyond, my goal is to help organisations navigate complexity, centre human needs, and turn insights into impact.
